Picable

Bill M. Tracer

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Melancholic Malformation

Like my other recently published images, I created this one using the fractal generator software, Vchira, with post work in Photoshop. Also like the others, the post work included creating the digital frame, and adding my digital signature, as well as some filtering, and layering effects. I made the original of this image, “Melancholic Malformation”, large enough to make poster sized prints, which will be available in time for those interested in buying such posters.

Surrounding That Gizmo

Once more, this image is another one that I created using the fractal generator software, Vchira, with post work in Photoshop. This is a piece I call “Surrounding That Gizmo”. As with all of the images in my fractal image series, the Photoshop post work included creating the digital frame, adding my digital signature, as well as some filtering and layering effects. I made the original of this image large enough to make poster sized prints, which will be available in time for those interested in buying such a poster.

Unexpected Contact

This is one of my new 2009 science fiction image creations; rendered using Bryce, with Photoshop to add the digital signature and digital frame among other post render effects.

It’s a Gray World After All - Revisited

This image is about the oldest of those I’ve lately revisited. I created it with a now obsolete 3D program called Visual Reality. This image was used back in 1996 as the background on the membership cards for the Memphis UFO Discussion Group, a group of which I was a member, at that time. Most recently, I added the digital signature and digital frame as post render effects with Photoshop.

Exploration Over a Purple Sea - Revisited

This image is another one of my earlier flying saucer image creations from the 1990s. It is among my first images created with Bryce, and that fact shows. I’ve developed my 3D skills a great deal since then. Recently, upon revisiting it, I added the digital signature and frame as post render effects with Photoshop.

A Tear in The Space Time Continuum

This is another example of an image I created using the fractal generator software, Vchira, with post work in Photoshop. I call this one “A Tear in the Space Time Continuum”. The Photoshop post work included creating the digital frame, adding my digital signature, as well as some filtering and layering effects.

Crackling Burst

This image is another one of my creations using the fractal generator software, Vchira, with post work in Photoshop. This image I gave the name “Crackling Burst”. The post work included creating the digital frame, and adding my digital signature, as well as a few filtering and layering effects. I made the original of this image with a big enough resolution to make poster sized prints, which will be available in time for those interested in buying such posters.

Chuck Strikes Back

This image is one of my 2008 science fiction image creations. It is a blended composite of six Bryce renders. Each render featured different skies and lighting effects. I also rendered up a black and white alpha channel in order to facilitate the blending of these renders as layers in Photoshop, where I brought them all together to create this final image. In the end, I added the digital signature and digital frame as post render effects with Photoshop.

Exploring an Exotic World

This image is another one of my 2008 outer space science fiction image creations. As with all my outer space scenes, I created the initial image with Bryce. I then added a few post render effects with Photoshop.

A Game

This is another one of my science fiction image creations, using DAZ/Studio to dress up, custom morph, and pose the figures. After that, I exported the figures and props from DAZ/Studio and imported them into Bryce for the final rendering. The idea here is a little story of a mischievous “ship cat” that likes to play a game with the human character, casually stepping out of reach every time he squats down to pet her. This image concept went through several trial versions, until I came to this final version.

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